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Jack D. Davis
Game / UX Designer | Team Leader | MBA
Battlezone Combat Commander
Real-time strategy/action game hybrid.
Year of production: 1999 (originally released as Battlezone II, remastered in 2018)
Platform: PC
Company: Pandemic Studios/Activision
Role:
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Designed, built, and scripted six single player missions
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Managed the creation and integration of all the game’s sound effects
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Designed multiplayer game modes and game maps
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Designed the game's final boss battle
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Contributed to overall game design (units, weapons, combat mechanics)
Click here to see a video of one of my levels being played!
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